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Unity networking using cells

What we want / have - -We want to create a game which has a large world (27x27km or larger). -This game is an online game, therefore, our solution must work with other clients as well. To maintain...

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Networking with cells

What we want / have - -We want to create a game which has a large world (27x27km or larger). -This game is an online game, therefore, our solution must work with other clients as well. To maintain...

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Offloading to GPU

I have been doing some research into voxal methods, and generating terrain on the fly. This lead me to this article....

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Who needs licenses?

I'm a little confused in regards to who we need to purchase Unity Pro licenses for. From what I'm reading, (section 2,a of the EULA)... If we wish to use content developed with Unity Pro, we have to...

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