Unity networking using cells
What we want / have - -We want to create a game which has a large world (27x27km or larger). -This game is an online game, therefore, our solution must work with other clients as well. To maintain...
View ArticleNetworking with cells
What we want / have - -We want to create a game which has a large world (27x27km or larger). -This game is an online game, therefore, our solution must work with other clients as well. To maintain...
View ArticleOffloading to GPU
I have been doing some research into voxal methods, and generating terrain on the fly. This lead me to this article....
View ArticleWho needs licenses?
I'm a little confused in regards to who we need to purchase Unity Pro licenses for. From what I'm reading, (section 2,a of the EULA)... If we wish to use content developed with Unity Pro, we have to...
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